Legendary Quests Guide

Legendary Quest Guide for up to 2.13

A full update on the soon-coming 2.13 update. Quests in alphabetical order. Any information on the quests I don't have would be ton...

Tuesday, April 18, 2017

Vainglory Hero Concept: Marshall

An off-topic concept; Vainglory's been pouring heroes at a steady rate nowadays.
Grumpjaw came out like 2 months ish ago, probably only 1, and now they're releasing another hero; Baptiste.
So I decided to make a concept for the game! Just for fun, and based off my Martial Man idea.

Marshall

(Concept Art: Martial Artist with some unique looks)

Overview:

Carry Hero
Experienced martial artist with crazy skills and ramping damage.

Offense: (Melee)
75% bar; above average.

Defense:
65% bar; slightly above average.

Team Utility:
15% bar; below average.

Mobility:
50% bar; average.

Difficulty: Medium
Get Hero: 8000 Glory or 900 Ice

Skills and Perk:

Perk/Details:

Marshall

Role: Carry

Marshall is an experienced martial artist who can always outplay his foes. He can easily win a 1 v 1, and being outnumbered doesn't stop him either. Blaring his martial art skills to disable and push back foes, He can keep the danger away from his team. Marshall is best played in the lane, pairing well with ranged carries and works best with weapon builds.

Heroic Perk:

Combo Overload

Each time Marshall lands a basic attack or a successful skill, he gains a combo stack, which increases his weapon power by 10% for each stack. Marshall can have a maximum of 10 stacks. After 10 stacks has been reached and he lands another attack, all of the stacks will be consumed and he will gain an effect for the certain item he has. After the effect is activated, he can no longer activate the effect until a cooldown of 20 seconds is over. During this cooldown, he will keep all stacks and they will not be consumed by his perk.

  1. Fountain of Renewal: Buying this item first will unlock Marshall's healing perk (this cannot be changed after being bought). After the stacks are consumed, Marshall will activate a Fountain of Renewal effect on himself.
  2. Tornado Trigger: Buying this item first will unlock Marshall's attack speed perk (this cannot be changed after being bought). After the stacks are consumed, Marshall will gain 50% more attack speed for 5 seconds.
  3. Frostburn: Buying this item first will unlock Marshall's crystal slow perk (this cannot be changed after being bought). After the stacks are consumed, Marshall's basic attacks and skills will slow enemies for 25% and deal 50% of Marshall's crystal power for 10 seconds.
Stats: Levels 1 - 12

Health: 753 - 1,674
Energy: 100 - 300

Weapon: 70 - 172
Attack Speed: 100% - 120%

Armor: 20 - 80
Shield: 20 - 80

Range: 1.5
Movement Speed: 3.5

Skill A: "Lethal Lash-Out"

Marshall instantly fires a flurry of basic attacks at a nearby location, crippling all hapless foes in his range. Crippled foes are heavily slowed for 1 second and bleed.




Skill B: "Block n' Bash"

Marshall puts up a defensive stance, readying to block the next attack that hits him. He stays in this stance for 5 seconds until he blocks an attack. He can only defend against one damaging move whether it be a basic attack or skill, but after blocking the attack, he rushes the aggressor, basic attacking it and dealing extra damage for how much damage the blocked attack would've dealt. He can only rush the attacker if it is in Marshall's range.

Overdrive: Marshall can rush the attacker as long as it's in his sight. (Does not include mini-map)




Ultimate: "Roundhouse Rodeo"

Marshall unleashes the ultimate roundhouse, dealing heavy crystal damage to all foes around him, knocking them back and stunning them.




Tips:

Tip 1: Block n' Bash is useful against high power attacks that deal damage only once. Using the skill against such attacks can make the aggressor wish they'd never have attacked you!

Tip 2: Use Roundhouse rodeo when being chased down by the enemy team, or surrounded by them. This helps you make a break for it or separate the enemies during a team fight. Pairs extremely well with Ardan's ultimate if played right!

Tip 3: Use Lethal Lash-Out to slow your running victims or your pursuers!

Skins:

Default Skin,
Master Marshall (R),
Master Marshall (E),
Master Marshall (L),
Mediated Awakening Marshall (SE)

I would do a full on Lore for Marshall, but I'm lazy.
Let's just spill the most important details of his life story.
Self-taught orphan whose parents' deaths are unknown, a lone wolf, lone warrior, who's never had the experience of human intimacy.

Recommended Builds:

Aggressive Support: Sorrowblade, War Treads, Shiversteel, Tornado Trigger, Aegis, Fountain of Renewal

Warrior: Sorrowblade, Serpent's Mask, Poisoned Shiv, Journey Boots, Metal Jacket, Aegis

Friday, April 14, 2017

Rune Guide for Rune Usages

Yes, an actual guidance post!

2 setter runes: Tree, Rock, Mist, Blood, and Hail

4 setter runes: Flame, Ocean, Bolt, and River

Blood = Life Steal, Life Steal affects physical damage only.

Durability Runes:
  • Tree (+15% Max Health)
  • Rock (+20% Armor)
  • Mist (+ 20% Magic Resistance)
Usually used as an extra bonus accompanying a 4 set rune, or all three put together for heavy tanks.

Let's go down the line with viability for certain heroes!

1. Flame (25% + Basic Damage): Useful for heroes who rely on their basic attack and usually not their skills. Not that great for support heroes, and usually not viable for magic users. Flame is good for a hero who has skills with an ORANGE color. Orange colored skills are based off basic damage.

2. Ocean (25% + Skill Power): Useful for heroes who rely on skills. Mostly viable for magic users. Ocean only affects skills with a GREEN color. Green colored skills are based off skill power.

3. Bolt (15% + Attack Speed): Useful for heroes with high attack speed or good basic attack. Not viable for heroes with low attack speed or some slow tanky heroes.

4. River (20% + Energy Gain): Useful for heroes with a top tier white skill. Not viable on heroes that cannot be stacked with effects, like Shaman's or Bard's white skills. Great for high damage white skills like Wee Witch, or support/shield skills like Orc or Plant Soul.

5. Tree (+15% Max Health): Useful for basically all heroes. Usually accompanied with a 4 set rune or with another durability rune. A handy alternative if you can't decide between Mist or Rock.

6. Rock (+20% Armor): Remember that armor only defends against physical attacks, not magical attacks. Rock is useful for heroes without enough armor, or heroes with a lot of armor (because the more armor, the more armor rock gives). Remember to not use rock on Spectral Drake. Never. Spectral Drake is immune to physical attack.

7. Mist (+20% Magic Resis): Remember that magic resis only defends against.... magic attacks. Pretty much the same as rock, but with magic resis. (Always use on Spectral Drake)

8. Blood (+200 Life Steal): Remember that blood only affects physical attacks. Not magical attacks. That's magic vamp! Blood isn't needed if you have good nuff' runes with high life steal, but if not, blood's always welcome.

9. Hail (+30 Accuracy): A well hated rune. +30 accuracy isn't good at all compared to the 300 accuracy Eye of the Prize item gives at O6. I mean, it's fine for lower levels. But hail is unlocked higher. Accuracy reduces the dodge of the targeted foe by the amount of accuracy your hero has. It just makes hitting targets easier.



Hero Concept: Martial Man

Martial Man

(Concept Art: Unknownish?)

:star: :star: :star: hero

A frontline warrior who drops foes on the ground with his pressure point punches, knocks back and stuns foes with his sick round house kick, and even blocks/reflects attacks fired at him!

Martial Man Quotes:

"Have you seen all of those wrestling and martial art medals he has? It's crazy!" - Centaur Of Attention

"I bet he could squish a skyscraper down to a pinhead!" - Unstable Understudy

Damage Hero

Basic Attack: Physical Damage, Bashing Damage
Primary: Strength
Trait: Heavy

Core Stat Growth per Level:

Stars:
3 star: Strength: 5.0 Agility: 4.5 Intellect: 3.0
4 star: Strength: 6.5 Agility: 5.5 Intellect: 3.5
5 star: Strength: 8.0 Agility: 6.5 Intellect: 4.0

Where to Obtain?
  • Guild Shop

White Skill: "Pressure Point Panic"

Martial Man is intelligible with the locations of his enemies' pressure points. He instantly fires his fists of force at nearby enemies' weak points, causing them to collapse on the floor for 5 seconds. Whilst on the ground, enemy heroes are vulnerable to attack and cannot fight back. His punches also deal X physical damage to foes hit. Guaranteed to collapse foes levels Y or lower.

  • X = 50 + basic damage + 10 x skill level
  • Y = Skill Level
Damage Type:

  • Physical Damage
  • Bashing Damage

Green Skill: "Roundhouse Rodeo"

Roundhouses nearby enemies, dealing X physical damage and knocking them backwards while also stunning them for 0.5 seconds. Guaranteed to stun foes levels Y or lower.

  • X = 25 + 75% x basic damage + 15 x skill level
  • Y = Skill Level
Damage Type:

  • X = Physical Damage
  • Y = Bashing Damage

Blue Skill: "Bone Block Blitz"

Martial Man's bones are as hard as steel. He blocks all melee attacks targeting him for 5 seconds using only his tough arms and legs. Martial Man also has X chance to reflect melee attacks during his blockage.

  • X = 40% + 0.15% x skill level

Purple Skill: "Martial Master"

He's a black belt! Gains X expertise.

  • X = 10 + 0.1875% x skill level

Orange (Legendary) Skill: "Precise Power Punches"

One of a martial artist's most feared weapons is none other than his or her fists. With every successful basic attack he lands, he gains a basic damage boost stack (increased basic damage by X). Martial Man can gain up to 20 stacks. These stacks boost the damage of Martial Man's special as well by Y for each stack he has, but once his special is triggered, all the stacks are absorbed.

  • X = 15% x basic damage
  • Y = 500 + 18.75 x skill level

Legendary Quests:

Stage 1"Muscle Mania" Sacrifice 50 Protein Powders, 25 Muscle Waxes, and 1 Sandwich of Unsurpassed Meatiness.

Quest Dialogue:

"I must keep my body strong and healthy!" - Martial Man

"I fear it lacks the right supplements it needs." - Martial Man

"I have a few protein powders for the muscle, waxes to keep them clean, and a good ol' meat sandwich for more protein." - Martial Man

Stage 2"Competitive Competition" Defeat 25 Brozerkers in one day. Only counts if you win.

Quest Dialogue:

"Nice muscles bro, but I got better ones" - Brozerker

"Come again?" - Martial Man

"Look at these pecs! Obviously better shines!" - Brozerker

"If you want shines, I'm the one to go to. Let's have a competition; to see who has the better, stronger muscle!" - Martial Man

"Whoever beats the other 25 times wins." - Martial Man

"Bro, I got this easily" - Brozerker

Stage 3"No Shield Too Tough" Defeat Aurum Stage 3 using Martial Man and Brozerker.

Quest Dialogue:

"I win, fair and square." - Martial Man

"Alright bro, you got me." - Brozerker

"But hey! There's one thing we gotta try out!" - Brozerker

"Let's see if our muscles can rip through a shield, like that would be sick!" - Brozerker

"I'm all up for it. And I know just who to test it on..." - Martial Man

Wassupernooi? I was going for Macho Maniac at first for a name, but I went with Martial Man instead to get in some Martial Arts ¯_(ツ)_/¯
Got a better name? Tell me! (☞゚ヮ゚)☞ ☜(゚ヮ゚☜)

Wednesday, April 12, 2017

Hero Concept: Voodoo Doll

@Minister_Sydney
This is wayyyyyyyyyyyyyyyyyyyyyyyyyyy long overdue
im sowwy
Just wrapped up in a whole lotta trash can right now
(..) ( l: ) ( .-. ) ( :l ) (..)

Voodoo Doll

(Concept Art: Voodoo Doll4]
:star: hero

Hurt me, hurt you magic. Immune to disables. Can heal from the pain of its enemies.

Voodoo Doll Quotes:

"I want to get rid of it, but if I do, I get rid of me too..." - Unstable Understudy

"Be careful not to touch the freak. Or else you'll have to care for it your entire life." - Centaur Of Attention

"I was so sure Halloween was over!" - Dragon Lady

Control Hero

Basic Attack: None
Primary: Intellect
Trait: Unstable

Core Stats Growth per Level:

Stars:
1 star: Strength: 2.0 Agility: 1.5 Intellect: 1.0
2 star: Strength: 3.5 Agility: 2.5 Intellect: 3.0
3 star: Strength: 5.0 Agility: 3.5 Intellect: 5.0
4 star: Strength: 6.5 Agility: 4.5 Intellect: 7.0
5 star: Strength: 8.0 Agility: 5.5 Intellect: 9.0

Where to Obtain
  • Soul Chest (First Month of Release)
  • Elite Campaign (After Month of Release)

White Skill: "Hurt Me, Hurt You"

(Concept Art: Voodoo)
Voodoo Doll is no joke. Enemy heroes that damage the Doll are hurt for X amount of the damage that is dealt to it. That damage is also stored into Voodoo Doll, and once this special is triggered, it will release X of that damage onto a random foe.

  • X = 25% + 0.2083% x skill level

Green Skill: "Unliving, Unaffected"


Voodoo Doll is not alive, nor was it alive before. It can't be affected by disables or debuffs, and any attempts towards trying to disable Voodoo Doll are reflected back onto the attacker. Guaranteed to reflect disables levels X or lower.

  • X = Skill Level

Blue Skill: "Fear Injection"

Inflicts heavy fear onto its foes, causing all enemy heroes in front of it to suffer a 25% slow and a 25% decrease in accuracy for 5 seconds. Guaranteed to inflict fear on enemies levels X or lower.

  • X = Skill Level

Purple Skill: "Your Pain Feeds Me"

(Concept Art: Ehhh... Someone help me.)

Every 15 seconds, Voodoo Doll heals for X of the damage that all enemy heroes have taken from attacking Voodoo Doll.

  • X = 10% + 0.125% x skill level

Orange (Legendary Skill): "The Stronger You Are, The Tougher I Am"

(Concept Art: Mind Control!)
(Animation: Staff waves around in the air, undead enemies are charmed)

Voodoo Doll gains X max health per every point of basic damage that all the foes have.

X = 0.75 + 0.0095% x skill level

Legendary Quests

Stage 1: “Healthy Skepticism” - Sacrifice 1 Healthy Dose of Skepticism.

Quest Dialogue:

Y'see! It's friggin creepy and'll kill you in a snap! Git out before it get's ya too Yeti!!” - Roller Warrior

I still don't #%$&ing believe you. It's just a darn doll.” - Electroyeti

"How're you so calm about this! You of all the people round here!" - Roller Warrior

"I took a dose of Skepticism today. Works like a $%&#ing charm, I have one right here too, take it, you'll never hafta worry about a doll like that again." - Electroyeti

Stage 2: “Always There” - Use Voodoo Doll at least once in all modes possible.

Quest Dialogue:

It ain't work Yeti! It's still there, it's always there!” - Roller Warrior

Show me some #$%ing proof first.” - Electroyeti

"Oh I'll showyuh alright!" - Roller Warrior

Stage 3: “Git!” - Do not use Electroyeti or Roller Warrior in any mode for 5 consecutive days.

Quest Dialogue:

I'ma $%#&ing git” - Electroyeti

Already doing that” - Roller Warrior

Finished Quest Dialogue:

"*intense creepy laughter" - Voodoo Doll
ヽ༼ຈل͜ຈ༽ノ (☞ຈل͜ຈ)☞ ༼ つ ͡° ͜ʖ ͡° ༽つ ༼ʘ̚ل͜ʘ̚༽

I'll do better dialogue next time I swear
I'll try my best to fit in some time for this stuff ᕙ(⇀‸↼‶)ᕗ
Remember that time I said I would be spamming concepts? Yeah, that's what I was hoping to do.

Thursday, April 6, 2017

Hero Concept: Masocow

@Belle_VIP
Late April Fool's I guess?
:wink:
(I found an emoji site, beware. https://textfac.es/)

Masocow

(Concept Art: A Cow...)
(Idle Animation: )

:star: :star: :star: hero

Frontline hero who smacks itself in the face until it dies... but if you got the moo lah, you get the win.

Masocow Quotes:

"Wh-What's it even doing???? WHY?" - Unstable Understudy

"*Smack Smack Smack" - Masocow

"What's it even doing on the battlefield?" - Polemaster

"Hey buddy... need some milk??? You need some COWABUNGA???" - Centaur Of Attention speaks puns as Masocow continues to smack itself in the face.

Tank Hero

Basic Attack: None
Primary: Strength
Trait: Unstable, Heavy

Core Stats Growth per Level:

Stars:
1 star: None
2 star: None
3 star: Strength: 4.0 Agility: 2.5 Intellect: 2.5
4 star: Strength: 6.0 Agility: 3.0 Intellect: 3.0
5 star: Strength: 8.0 Agility: 3.5 Intellect: 3.5

Where to Obtain

  • Bazaar Shop

White Skill: "Smackdown"

(Concept Art: Masocow's tail)
(Animation: Keeps smacking itself...)

Continually smacks itself with its tail until it's dead. What a masochistic cow... It deals X physical damage to itself every second. 

BUUUT!
If you spend a low low low low cost of $9.99, after Masocow's death, it revives to kill everyone on screen, but gives the Masocow's user the win. (Anyone remember Mushroom Clown?)
(This skill is passive; can't be deactivated nor activated)

  • X = 25 + 5% x max health - 5 x skill level

Green Skill: "Zephyr Heifer"

(Concept Art: Cow Fart)
(Animation: Farts.)

These are the farts that caused Global Warming! Masocow farts every 3 seconds, knocking back all nearby foes and dealing X magic damage. Heavy foes are knocked back half as far. Guaranteed to knockback foes levels Y or lower.

For a low low low price of $4.99, Masocow's farts will knockback all foes to the beginning and deal 4 times as much damage for one round!

  • X = 50 + skill power + 5 x skill level
  • Y = Skill Level

Blue Skill: "Mesmerizing Moos"

(Concept Art: Waves Around A Moo)
(Animation: moo.)

Moos loudly, grabbing the attention of all foes in the vicinity. The next attack from each foe is redirected towards Masocow, and the damage dealt from that attack is reduced by X.

BUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUT! If you buy the $7.99 deal, you can unlock the swEET new Masacow that reDUCES THE DAMAGE OF ALL ATTACKS BY oooooooonE HUNDRED PERCENT! 

WHAT A BARGAIN! (≧▽≦)/

  • X = 25% + 0.5% x skill level

Purple Skill: "Why Are You Hitting Yourself?"

(Concept Art: Question Mark)
W-why? For the duration that Masocow is alive, all enemy attacks have their accuracy reduced by X due to the confusive, loud self-inflicting smacks.

BUUUUUUUT!

If you pay a low low price of $14.99, you can get the permanent premium confusion rank Masocow! This masocow reduced the accruacy of all foes by oNE HUNDRED PERCENTTTTTTT! wHAT A DEAL!

  • X = 5% + 0.25% x skill level

Orange (Legendary Skill) Version 1: "Glorifying Pain"

(Concept Art: Healing Smackies)

Each time Masocow smacks itself, the smack has X chance to heal Masocow rather than hurt it.

X = 50% + 0.375% x skill level

Orange (Legendary Skill) Version 2: "Virile Voodoo"

The first enemy to attack Masocow is condemned to take the X damage that is dealt to Masocow (including his self smacks).

  • X = 25% + 0.625% x skill level
buuuuuuuT! IF YOU SPEND A LOW PRICE OF $100, YOU'LL GET THE ULTRA RARE ULTIMATE GFHDghdgasfhGADY MASOCOW THAT coNDEMNS EVERYONE hAR HAR HAR (☞゚ヮ゚)☞ ☜(゚ヮ゚☜)

Legendary Quests

Stage 1: “Dr. Idiot” - Sacrifice 1 Glasses of Lenslessness.

Quest Dialogue:

Quick doc, find out what's wrong with im!” - Roller Warrior

It keeps on hittin itself right in the face!” - Roller Warrior

"Hmmmmmm, quick, grab me those pair of glasses!" - Dr. Idiot

"But that pair's no good! It has no lenses!" - Roller Warrior

"Doesn't matter! They'll still work!" - Dr. Idiot

"Hell if it works, I'll punch myself right in the noggin." - Roller Warrior

Stage 2: “Money Buys Milk” - Buy the $9.99 deal! Just kidding. Buy 1 Mussel Milk from any shop.

Quest Dialogue:

Blast, they don't work! I'm outta here!” - Dr. Idiot!

Oh you!!!!!!!!!!!!!!! You live up to your darn name, Idiot!” - Roller Warrior

I'll handle this bugger by meself! I don't need some old idiot doctor to help me!” - Roller Warrior

"Mussel Milk should do the trick!" - Roller Warrior

Stage 3: “Logical Approach” - Do not use Masocow in any mode for 6 consecutive days.

Quest Dialogue:

Didn't work, darnit.” - Roller Warrior

I guess I'll let im stay put for a while an' see what happens.” - Roller Warrior

"For about 6 days, at the least." - Roller Warrior


Finished Quest Dialogue:
"Dang, I guess this is all you'll do then! Ugh.... well have fun smacking yourself." - Roller Warrior

"*Smack" - Masocow

I plan to spam hero concepts and more ideas soon (ノ◕ヮ◕)ノ*:・゚✧ ✧゚・: *ヽ(◕ヮ◕ヽ)

(づ ̄ ³ ̄)づ I hope you liked this one though! I'll be glad to take requests!

(please understand that this is a trolly concept and don't bash me (;´༎ຶД༎ຶ`)

Monday, April 3, 2017

Minion Concept: Skills

I have multiple projects in progress at the moment, all up in Google Docs waiting to be released :wink:
This was something I thought up during my "What's Your Minion Line?" post.
Minions will not have legendary skill quests (because players don't have access to usage of them, unless maybe.... the minions in defense in war have unlockable quests for their legendaries!!!), unless you want me to write some. It's doable!
Here's Cauldron! Other minions will come up later. Or maybe you can make the skills yourself!

Cauldrons

Frontline tank hero whose backsplash deals hefty damage to enemy heroes/minions.

Trait: Heavy

White Skill: "Toxic Splash"

Automatically splashes nearby foes, dealing X true damage based on their health remaining.

  • X = 25 + Y percent of target enemy's remaining health + 5 x skill level
  • Y = 10% + 0.125% x skill level
Damage Type:

  • True Damage
  • Toxic Damage

Green Skill: "Toxic Aura"

A slimy purple aura of toxicity forms around the Cauldron, dealing X magic damage to nearby foes every second, and also slows the enemies down by 15% (Attack Speed and Movement Speed reduction).

  • X = 50 + 50% x skill power + 5 x skill level
Damage Type:

  • Toxic Damage

Blue Skill: "Washes Off The Wounds"

Its cauldron has healing properties, causing it to heal X health every 3 seconds.

  • X = 250 + 25% x skill power + 10 x skill level

Purple Skill: "Washing Off The Dirt"

It washes off the bad stuff with its brush. Every few seconds (also determined by cooldown reduction), it pulls out its trusty brush, washing off all DoT and disables applied on to it. Guaranteed to wash off disables levels X or lower.

(Note that it can't really wash off stuns and Medusa's special if you think about it.)

  • X = Skill Level

Orange (Legendary) Skill: "Aftertoxic"

After being killed, the Cauldron splashes a deathly avenging splash onto nearby foes. This splash applies a slow that reduces foe's movement and attack speed by X for the remainder of the battle, while also applying a forever damaging effect, dealing Y true damage to foes hit for the remainder of the battle.

  • X = 50% + 0.625% x skill level
  • Y = 500 + max health + 50 x skill level
WHADDYA THINK?
This can make campaign a lil more harder as well...

Unlocking Cauldron Skills:

  • Kill 25 Cauldrons to unlock "Toxic Splash"
  • Kill 50 Cauldrons to unlock "Toxic Aura"
  • Kill 75 Cauldrons to unlock "Washes Off The Wounds"
  • Kill 100 Cauldrons to unlock "Washing Off The Dirt"
  • Kill 150 Cauldrons to unlock "Aftertoxic"
The kill count will reset after every unlock.
You're able to unlock any skill first, it doesn't depend on the order! You can unlock Cauldron's orange before its white, or blue before its green.
It's almost like a shop!
Maybe there should be a shop....
A kill count shop for the minion skills, like Cauldron coins.
Killing one cauldron gains you one cauldron coin!
You can sell these coins for 5,000 gold each! (It's not much, but hey, why not)
Based off some estimates...

Orange Skill will decay in a week after being unlocked if 150 Cauldrons are not killed during the said week. If the requirements of 150 cauldrons are met, then the skill will be kept and the timer resets. If the requirements are not met, then the skill disappears and you'll have to grind for the skill again.

Saturday, April 1, 2017

Hero Concept: Cogsworth

@Home_Brew_Geek's idea!
I'm very sorry for such a late release!

I'm not able to watch Beauty and the Beast, so I had to look up his quotes for information...
What sucks is that none of them seem.... battle worthy or whatever. I just had to make do with other things.
Oooo this one was the most troubling to do and release, I hope you like it, I tried my best. 
Awghhhhhhhhhhhhhhhhhhhhhhhhhhhh.

Cogsworth

(Concept Art: Cogsworth6]
(Idle Animation: Ticking!1)
:star: hero
Midline support hero who speeds up time, and headbutts and yells at foes. The clock's crazy, I tell you.

Cogsworth Quotes:

"I think I've seen him from a movie somewhere... but which one?" - Unstable Understudy

"I can't believe this thing's my arch nemesis! He's so annoying..." - Father Time

"He's so small... what harm could he do?" - Orc Monk

"_Like I always say, "If It's not Baroque, don't fix it!" " - Cogsworth

Support Hero

Basic Attack: Physical Damage
Primary: Agility
Trait: None

Core Stats Growth per Level:

Stars:
1 star: Strength: 1.5 Agility: 0.5 Intellect: 1.25
2 star: Strength: 2.5 Agility: 2.5 Intellect: 2.5
3 star: Strength: 3.5 Agility: 4.5 Intellect: 3.75
4 star: Strength: 4.5 Agility: 6.5 Intellect: 5.0
5 star: Strength: 5.5 Agility: 8.5 Intellect: 6.25

Where to Obtain

  • Daily Sign In (First Month)
  • Randomly amongst any initated battle. Even war, even fight pit, anything practically. The odds would be quite low; I'd say about, 5 - 10%? Maybe different chances through each mode fought in. (After Month)

White Skill: "Oh Dear!"

(Concept Art: Speedy Time)
(Animation: Raises his clock, timer rewinds 7.5 seconds, all ally heroes are shined with a white glow.)

Speeds up time quickly for his friends to get the job done faster, causing ally heroes to speed up by X. Their attack speed and movement speed is increased by X. Their cooldown reduction is reduced by Y. This buff lasts for 7.5 seconds. Enemy heroes are not affected.

  • X = 25% + 1.333% x skill level
  • Y = 5% + 0.125% x skill level

Green Skill: "I Am A Man, Not A Mantel Clock!"

(Concept Art: Angry Cogsworth)
(Animation: Fumes pop from his head, his clock face rewinds backwards a few times, steps back a few, and rams into the nearest foe.)

I know how to fight and I'll make you remember I can! He charges at the nearest foe with his head like a wind-up toy, dealing X physical damage and stunning the foe for 3 seconds. Cogsworth stays in the frontlines until he uses his skill,

  • X = 25% + 0.2083% x skill level
  • Y = 10% + 0.416% x skill level
Damage Type:

  • Physical Damage
  • Bashing Damage

Blue Skill: "Good Heavens, Look At The Time!"

(Concept Art: Surprised Cogsworth)

I'm late I'm late, for a very important da- oh wait wrong movie! Losing track of time, he yells at nearby enemies, startling them, and jumping backwards to the ally mid-line. If Cogsworth is already in the mid-line, this skill will not activate. Startled foes are staggered and are knocked back slightly. Guaranteed to startle foes levels X or lower.

(Look I know this doesn't really fit. I'm just nnnblehhmmhegh right now.)

  • X = Skill Level
Damage Type

  • Knockback

Purple Skill: "Quickly Now!"

(Concept Art: Question Mark)

His impatience grants all allies X movement speed.

  • X = 10% + 0.125% x skill level

Orange (Legendary Skill): "A Fiery Rival"

(Concept Art: Rewind!)

Argues with Lumiere several times with a passion. His experiences with such "pompous, paraffin-headed" flames causes Cogsworth and his allies to deal X more damage to fire enemies (enemies that deal fire damage, or Doppleganger/Frost Giant's molten skins) and take Y less fire damage.

  • X = 50% + 1.875% x skill level
  • Y = 25% + 0.625% x skill level

Legendary Quests

Stage 1: “Chocolates and Flowers” - Sacrifice 100 Melty Chocolate Bars and 100 Daisy Chainsaws.

Quest Dialogue:

I want to do something for her. But what?” - Beast (Taken from movie dialogue)

Well, there's the usual things. Flowers, chocolates, promises you don't intend to keep.” 
Cogsworth (Taken from movie dialogue)

"....I can do chocolates... and daisies." - Beast

"Good good." - Cogsworth

"Daisy chainsaws..." - Beast

"Oh dear." - Cogsworth

Stage 2: “Couldn't keep quiet, could we?” - Win 30 PvE battles using Cogsworth and Silent Spirit.

Quest Dialogue:

????? Not sure yet.

Stage 3: “En Guarde!” - Defeat 50 fire enemies in one day. Only counts if you win.
Quest Dialogue:

“_Well, Lumiere, old friend. Shall we let bygones be bygones? _” - Cogsworth

“_Of course, mon ami. I told you she would break the spell! _” - Lumiere

"I beg your pardon, old friend, but I believe I told you." - Cogsworth

"No, you didn't. I told you!" - Lumiere

"You most certainly did not, you pompous, paraffin-headed peabrain!" - Cogsworth

"En garde, you you overgrown pocket watch!" - Lumiere

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