Legendary Quests Guide

Legendary Quest Guide for up to 2.13

A full update on the soon-coming 2.13 update. Quests in alphabetical order. Any information on the quests I don't have would be ton...

Sunday, March 26, 2017

Hero Concept: Crash Test Dummy

@Minister_Sydney
I'll make Voodoo next.
Beauty and the Beast I need more time to thinka bout.
P.S. I'm sick with a hefty sore throat and cough. Any medicinal tips would be helpful.

Crash Test Dummy

(Concept Art: Crash Test Dummy10)
(Idle Animation: There kinda is no idle animation...)

:star: hero

He was an accident.

Crash Test Dummy Quotes:

"Poor thing can only blow himself up to fight." - Dragon Lady

"#@$%a you! I'm the only one to blow up here!" - Electroyeti

"Thing is, where does he get that sick car?" - Polemaster

Damage Hero

Basic Attack: None
Primary: Agility
Trait: None

Core Stats Growth per Level:

Stars:
1 star: Strength: 5.0 Agility: 2.5 Intellect: 5.0
2 star: Strength: 5.0 Agility: 2.5 Intellect: 5.0
3 star: Strength: 5.0 Agility: 2.5 Intellect: 5.0
4 star: Strength: 5.0 Agility: 5.0 Intellect: 5.0
5 star: Strength: 5.0 Agility: 7.5 Intellect: 5.0

Where to Obtain

  • Bazaar Shop (First Month of Release)
  • Elite Campaign Chapter 20+ (After Month of Release)

White Skill: "Car Crash!"

(Concept Art: Exploding Car) 
(Animation: Crash Test Dummy flies from the sky at the start of battle in a car, then crashing into the enemy lines, exploding.)

CRASH!!!!!!!!!! Crash Test Dummy swoops in at the start of battle in his sick test car, practically flying at the enemy line and crashing into them. He deals X physical damage to all foes. Crash Test Dummy dies after crashing into the enemy line.
  • X = 100 + 200% x basic damage, + 10 x skill level
Damage Type:

  • Physical Damage
  • Bashing Damage

Green Skill: "Fiery Crash"

(Concept Art: Car On Fire!!!)

His sick car's on fire! After crashing into the enemy line, all enemies hit are burned for 5 seconds and the battlefield is covered in flames. Burned enemies deal 20% less damage and take X magic damage every second. Flames on the field remain for 7.5 seconds, and disrupt enemy movement while burning enemies (resetting burning duration) levels Y or lower. Disrupted enemy movement means that enemies are slowed by 10% and stagger every 2.5 seconds.

  • X = 10 + 50% x magic damage + 2 x skill level
  • Y = Skill Level
Damage Type:

  • Magic Damage
  • Fire Damage
  • Damage Over Time

Blue Skill: "Explosive Power"

(Concept Art: Heroes being knocked back)

Explosions knock people back! Foes hit by the crash are knocked back to the near beginning! Guaranteed to knockback foes levels X or lower.

  • X = Skill Level
Damage Type

  • Knockback

Purple Skill: "Stuck!"

(Concept Art: Crash Test Dummy headfirst on the ground)
(Animation: He's sent flying and crashes down on the ground, acting like a meatshield for allies.)
He's still there! Sent flying after the crash and landing face first on the ground, acting as a wall between allies and enemies. Crash Test Dummy has X health. Melee attacks cannot breach it.

  • X = 3,000 + 20% x basic damage + 100 x skill level

Orange (Legendary Skill): "The Car's Stuck!"

(Concept Art: Car stuck to the ground)

After crashing, the car's still stuck to the ground! The car acts as a wall, protecting ally heroes from attack but not preventing ally heroes to attack allies. The car has X health, and is the target of all enemy attacks.

X = 5,000 + 50% x skill power + 250 x skill level

Legendary Quests

Stage 1: “Found Expeditioning When Useless For Expeditioning” - Win 15 Hard Mode expedition battles using Crash Test Dummy. (P.S Crash Test Dummy is unusable after one battle in Expedition)

Quest Dialogue:

Coming Soon

Stage 2: “Certified For Crashing” - Sacrifice 5 Framed Diplomas.

Quest Dialogue:

Coming Soon

Stage 3: “Crash Testing” - Kill 500 enemies using his special.

Quest Dialogue:

Coming Soon

Finished Quest Dialogue:

Coming Soon!

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