Legendary Quests Guide

Legendary Quest Guide for up to 2.13

A full update on the soon-coming 2.13 update. Quests in alphabetical order. Any information on the quests I don't have would be ton...

Thursday, March 30, 2017

War Modifier Concept: Titan Buffs

New Idea!
Titan Buffs for war modifiers!
*Note: This is for DEFENDERS ONLY

Version 1: Have A Certain Titan Buff Affect All Battles!

(i.e. Bardbarian's, Medusa's, Brozerker's, etc)
I'll make a poll to see which Titan Buffs should be modifiers.

Version 2: Have The Defenders Choose The Titan Buff For Their Defense!

As in, if the defender puts a Frost Giant for defense, then that war line receives the Frost Giant buff.
"But Gigz! There can be multiple heroes with an available titan buff in one team!"
Well, they can choose the titan buff from the selection of heroes in that defense line-up!
(I agree, this will take some serious programming)

Version 3: Stacking Buffs, Like Temples

If the hero with an available titan buff like Bard is killed, then the remaining war lines will receive that certain buff (in that case, the Bard titan buff). To balance this, only 5 buffs may be activated, any further heroes killed with an available titan buff will not activate.

This has been a very hectic week for me, so I wasn't able to get much done.
I still have a list of hero concepts suggested, like Voodoo and Cogsworth!
(Cogsworth is half way done, I just had a eureeka moment for once in my life)

Sunday, March 26, 2017

Hero Concept: Crash Test Dummy

@Minister_Sydney
I'll make Voodoo next.
Beauty and the Beast I need more time to thinka bout.
P.S. I'm sick with a hefty sore throat and cough. Any medicinal tips would be helpful.

Crash Test Dummy

(Concept Art: Crash Test Dummy10)
(Idle Animation: There kinda is no idle animation...)

:star: hero

He was an accident.

Crash Test Dummy Quotes:

"Poor thing can only blow himself up to fight." - Dragon Lady

"#@$%a you! I'm the only one to blow up here!" - Electroyeti

"Thing is, where does he get that sick car?" - Polemaster

Damage Hero

Basic Attack: None
Primary: Agility
Trait: None

Core Stats Growth per Level:

Stars:
1 star: Strength: 5.0 Agility: 2.5 Intellect: 5.0
2 star: Strength: 5.0 Agility: 2.5 Intellect: 5.0
3 star: Strength: 5.0 Agility: 2.5 Intellect: 5.0
4 star: Strength: 5.0 Agility: 5.0 Intellect: 5.0
5 star: Strength: 5.0 Agility: 7.5 Intellect: 5.0

Where to Obtain

  • Bazaar Shop (First Month of Release)
  • Elite Campaign Chapter 20+ (After Month of Release)

White Skill: "Car Crash!"

(Concept Art: Exploding Car) 
(Animation: Crash Test Dummy flies from the sky at the start of battle in a car, then crashing into the enemy lines, exploding.)

CRASH!!!!!!!!!! Crash Test Dummy swoops in at the start of battle in his sick test car, practically flying at the enemy line and crashing into them. He deals X physical damage to all foes. Crash Test Dummy dies after crashing into the enemy line.
  • X = 100 + 200% x basic damage, + 10 x skill level
Damage Type:

  • Physical Damage
  • Bashing Damage

Green Skill: "Fiery Crash"

(Concept Art: Car On Fire!!!)

His sick car's on fire! After crashing into the enemy line, all enemies hit are burned for 5 seconds and the battlefield is covered in flames. Burned enemies deal 20% less damage and take X magic damage every second. Flames on the field remain for 7.5 seconds, and disrupt enemy movement while burning enemies (resetting burning duration) levels Y or lower. Disrupted enemy movement means that enemies are slowed by 10% and stagger every 2.5 seconds.

  • X = 10 + 50% x magic damage + 2 x skill level
  • Y = Skill Level
Damage Type:

  • Magic Damage
  • Fire Damage
  • Damage Over Time

Blue Skill: "Explosive Power"

(Concept Art: Heroes being knocked back)

Explosions knock people back! Foes hit by the crash are knocked back to the near beginning! Guaranteed to knockback foes levels X or lower.

  • X = Skill Level
Damage Type

  • Knockback

Purple Skill: "Stuck!"

(Concept Art: Crash Test Dummy headfirst on the ground)
(Animation: He's sent flying and crashes down on the ground, acting like a meatshield for allies.)
He's still there! Sent flying after the crash and landing face first on the ground, acting as a wall between allies and enemies. Crash Test Dummy has X health. Melee attacks cannot breach it.

  • X = 3,000 + 20% x basic damage + 100 x skill level

Orange (Legendary Skill): "The Car's Stuck!"

(Concept Art: Car stuck to the ground)

After crashing, the car's still stuck to the ground! The car acts as a wall, protecting ally heroes from attack but not preventing ally heroes to attack allies. The car has X health, and is the target of all enemy attacks.

X = 5,000 + 50% x skill power + 250 x skill level

Legendary Quests

Stage 1: “Found Expeditioning When Useless For Expeditioning” - Win 15 Hard Mode expedition battles using Crash Test Dummy. (P.S Crash Test Dummy is unusable after one battle in Expedition)

Quest Dialogue:

Coming Soon

Stage 2: “Certified For Crashing” - Sacrifice 5 Framed Diplomas.

Quest Dialogue:

Coming Soon

Stage 3: “Crash Testing” - Kill 500 enemies using his special.

Quest Dialogue:

Coming Soon

Finished Quest Dialogue:

Coming Soon!

Thursday, March 23, 2017

Hero Concept: Father Time

@Home_Brew_Geek's idea!
I'm not sure if this was what you were expecting... but I tried!

Father Time

(Concept Art: Father Time8]
(Idle Animation: The clock ticks!)

:star: :star: hero

Midline support hero who resets ally cooldowns, reduces cooldowns, makes enemies disappear using the power of time, and much more crazy batflip.

Father Time Quotes:

"It's almost like he's counting down towards my end! Wait a minute, he IS!" - Polemaster

"Each time you cuss, I'll make your death arrive one day quicker. But by the looks of it, had I done it like a month ago, you would've already been dead." - Father Time to Electroyeti

"It's trippy; all of this time-changing nonsense makes me dizzy!" - Unstable Understudy

"I got no time for this! HAHAHAHAH! Do you have wings? Because I want to see time FLY! HAAAAAAAAAAAHAAA!" - Centaur Of Attention

Support Hero

Basic Attack: Physical Damage
Primary: Intellect
Trait: Unstable

Core Stats Growth per Level:

Stars:
1 star: None
2 star: Strength: 2.0 Agility: 2.0 Intellect: 1.0
3 star: Strength: 3.25 Agility: 3.5 Intellect: 3.5
4 star: Strength: 4.5 Agility: 5.0 Intellect: 6.0
5 star: Strength: 5.75 Agility: 6.5 Intellect: 8.5

Where to Obtain

  • Time Shop (hue, there should be something like that) (First Month of Release)

White Skill: "Rolling Back!"

(Concept Art: Time Rewind)
(Animation: Raises his clock, timer rewinds 10 seconds, all ally heroes are shined with a white glow.)

Rewinds time, causing the timer to roll back 10 seconds (Game Timer that starts at 1:30) and resets all ally skill cooldowns, while reactivating all enemy skill cooldowns. Guaranteed to reactivate cooldowns from enemies levels X or lower.

  • X = 5 + Skill Level

Green Skill: "Time Bomb"

(Concept Art: A Time Bomb)
(Animation: Looks at his hourglass in surprise, it ticks and explodes.)

Upon Father Time's death, his hourglass explodes, slowing down time, reducing enemy attack speed and movement speed by X for the rest of the battle. The slow increases by Y on an enemy hero if that hero's health is below 25%.

  • X = 25% + 0.2083% x skill level
  • Y = 10% + 0.416% x skill level

Blue Skill: "You Were Never Born!"

(Concept Art: Puff Of Smoke, as in disappearing magic)
(Animation: Raises clock, target shrinks into infinity, disappearing)

Rolls back time for the hero with the highest strength, all the way back before they were born. This causing them to disappear from battle. But Father Time cannot keep time unstable like this for long. They disappear for 5 seconds, and then return back to battle. On return, they receive X magic damage.

  • X = 100 + skill power + 10 x skill level
Damage Type

  • Magic Damage

Purple Skill: "What Cooldowns?"

(Concept Art: Question Mark)

Father Time is impatient. He and all allies gain X cooldown reduction.

  • X = 6% + 0.1625% x skill level

Orange (Legendary Skill): "In Timely Reversions"

(Concept Art: Rewind!)
(Animation: Raises clock, health mububbers around target ally.)

Returns an ally hero to the state of anew. Father Time reverts the ally hero with the lowest health to its original state, regaining all health and removing all debuffs. Guaranteed to remove debuffs levels X or lower. This skill is affected by cooldown reduction.

X = 5 + Skill Level

Legendary Quests

Stage 1: “Time Does Not Wait!” - Increase your ally team's attack speed and movement speed by a total of 1,000% in one day. Only counts if you win.

Quest Dialogue:

Tick Tock Tick Tock! Why aren't we going fast enough?” - Father Time

We're moving fast, you're just moving TOO fast.” - Roller Warrior

"Well pick it up then! Use your little fast buffs to catch up! Time does not wait for anyone!" - Father Time

Stage 2: “You Were Never Here!” - Select one of your top 10 heroes. That hero disappears from your roster for 5 days. At the end of 5 days, it reappears and this quest is complete.

Quest Dialogue:

I, Father Time, have realized that your top warriors are doing all of your dirty work!” - Father Time

I will make one of those warriors disappear for the time being, and you must prove to me that you can pull your own weight!” - Father Time

Awwwwh don't make me disappear!” - Centaur Of Attention

"Shut it! You don't even do anything around here! I doubt you'll be picked!" - Dragon Lady

Stage 3: “Sacrifice To Go Away!” - Sacrifice any 1 purple item each day for 5 consecutive days.

Quest Dialogue:

Uraaghhhhh, can you just %@#$ing go away???” - Electroyeti

Time listens to no one.... unless you make sacrifices.” - Father Time

"What kind of sacrifices? I'll do ANYTHING to get rid of YOU!" - Electroyeti

"Rude. I'll need a purple item of any kind, for five days." - Father Time

Finished Quest Dialogue:

"You completed your sacrifices, and now I take my leave." - Father Time

"Good riddance...." - Electroyeti

"I heard that!" - Father Time

Wednesday, March 22, 2017

Faith Healer; New Legendary Skill Concepts!

I writ this on CyberPope's amazing poll on Discourse, right here - http://discourse.dragonsoulgame.com/t/lets-make-faith-healer-great-again/9314/7

Orange (Legendary) Skill: "Pacification"

Violence is not the answer! Each time Faith Healer activates "Healing Power", His purple skill "Pacify The Masses" decreases physical attack damage by an extra X percent for 10 seconds.

  • X = 24% + 1% x skill level
(This came from your 6th suggestion @CyberPope, but I felt like it'd fit more as a Legendary Skill)

Orange (Legendary) Skill: "Incapacitated Revolt"

Your weak debuffs only make us heal! Each time an ally recovers from a disable, Faith Healer heals that ally (himself if the victim was himself) for X. If multiple allies recover from a disable at once, then Faith Healer heals all allies for Y.

  • X = 500 + 150% x skill power + 37.5 x skill level
  • Y = 250 + 75% x skill power + 18.75 x skill level
(Your 2nd suggestion!)

Orange (Legendary) Skill: "Continuous Relief"

Healing does not just come in one package! Each time Faith Healer activates "Healing Power", he activates a passive healing effect that heals all foes for X every second for 5 seconds. This healing effect stacks if Faith Healer activates "Healing Power" once more before the effect wears off. Will stack for a maximum of 3 times.

  • X = 240 + skill power + 12.75 x skill level
(Your 7th suggestion!)

Orange (Legendary) Skill: "Extensive Speech"

But wait! There's more to say! Increases the amount of words Faith Healer speaks to heal his allies from his "Healing Power" skill by 2. His improve healing increases by X, and so does his improve healing cap by Y.

  • X = 240% + 3% x skill level
  • Y = 360% + 9% x skill level

Orange (Legendary) Skill: "Symptom Relief"

Healing doesn't just come for wounds! His "Healing Power" skill now also removes disables levels X or lower.

  • X = Skill level

Orange (Legendary) Skill" "The Big Bad Book"

The book shall be feared! Do not underestimate its power! His skill, "Fear The Gods" now deals X percent more damage, splashes onto nearby foes, and removes buffs from enemies hit!

  • X = 50% + 0.625% x skill level
ALSOOOOOOOOOOOO!

The Pope skin for Faith Healer! Has a pope hat and is available via Contest or Bazaar for 12,500 Bazaar Tokens! (Just an idea, P.S Thief's Christmas skin was like 9,000 in Bazaar once, so don't yell at me saying it's too cheap)

(CyberPope's never will change forever wanting skin)

Sunday, March 19, 2017

Legendary Skill Concepts: Cyclops Shaman



Orange (Legendary) Skill: Electric Influx

May the electric flow be with you! Each time an ally gains energy from his skill, "Recharge", They deal X more electrical damage and take Y less electrical damage.

  • X = 1% + 0.0125% x skill level
  • Y = 0.5% x 0.00625% x skill level
(Alternative if too underwhelming)
(Too overwhelming? No battle's really gonna last the full 90 seconds, unless you're fighting in Boss Pit or fighting Wyrm's or some fecal matter)

  • X = 2% + 0.025% x skill level
  • Y = 1% + 0.0125% x skill level

Orange (Legendary) Skill: Lightning Chain

Lightning's not settling for just one. "Solid State" will now bounce off nearby foes affected by his skills, "High Voltage" or "Static Cage". (Will bounce for a maximum of 2 extra targets). Static Cage now decreases enemies' movement speed and attack speed by an extra X percent.

  • X = 10% + 0.5% x skill level

Orange (Legendary) Skill: Electrocution

@Ludwig_IV's Cyclops Shaman legendary skill idea, but revised in my way.
Brains = Pains. Foes take X more damage from Cyclops Shaman for every 100 intellect points they have.

  • X = 1% + 0.025% x skill level
¯_(ツ)_/¯

Friday, March 17, 2017

Contest Concept: "How Do You Kill That Which Has No Life?"


2nd contest, because I'm bored. It might be a little too much, or a little too low. I can't tell right now.

Overview

Gain tons of diamonds, soul stones, and a WHOLE lot more by defeating undead heroes and minions in different modes!

Contest ends in: 2d

Points

Note: Undead Minions can be spawned by undead heroes such as Skeleton King, Gnarly Necromancer, and Soulless Lich Lord

  • Defeat One Undead Minion in the Campaign Stages - 1,000 points
  • Defeat One Undead Hero in the Campaign Stages - 5,500 points
  • Defeat One Undead Minion in the Elite Campaign Stages - 1,500 points
  • Defeat One Undead Hero in the Elite Campaign Stages - 1,000 points
  • Defeat One Undead Minion in the Expedition - 2,000 points
  • Defeat One Undead Hero in the Expedition - 7,500 points
  • Defeat One Undead Minion in the Fight Pit - 3,000 points
  • Defeat One Undead Hero in the Fight Pit - 10,000 points
  • Defeat One Undead Minion in the Coliseum - 2,500 points
  • Defeat One Undead Hero in the Coliseum - 8,500 points
  • Defeat One Undead Minion in the Mountains & Challenges - 3,500 points
  • Defeat One Undead Hero in the Mountains & Challenges - 7,500 points
  • Defeat One Undead Minion in Crypt - 4,000 points
  • Defeat One Undead Hero in Crypt - 8,500 points
  • Defeat One Undead Minion in the Boss Pit - 3,000 points
  • Defeat One Undead Hero in the Boss Pit - 10,000 points
  • Defeat One Undead Minion in the Titan Temple - 5,000 points
  • Defeat One Undead Titan in the Titan Temple - 10,000 points
  • Defeat One Undead Minion in War - 4,000 points
  • Defeat One Undead Hero in War - 7,500 points
(Mother of God that's a large list.)

Progress Rewards

  • 1,000,000 points = 5 Soul Chests & 100 Diamonds
  • 2,500,000 points = 10 Soul Chests & 250 Diamonds
  • 3,500,000 points = 15 Soul Chests & 500 Diamonds
  • 5,000,000 points = 50 Skeleton King soulstones & 10 Soul Chests
  • 7,500,000 points = 100 Gnarly Necromancer soulstones & 15 Soul Chests
  • 10,000,000 points = 150 Zombie Squire soulstones & 750 Diamonds
Thorough Explanation for such Hefty Rewards at the Bottom

Rank Rewards

  • Top 75% = 10 Skeleton King soulstones + 5 Soul Chests
  • Top 50% = 30 Spectral Drake soulstones + 10 Soul Chests
  • Top 25% = 80 Bone Dragon soulstones + 15 Soul Chests
  • Top 10% = 80 BD soulstones, 30 SD soulstones, 10 SK soulstones + 20 Soul Chests
  • Top 5% = 80 BD soulstones, 30 SD soulstones, 10 SK soulstones, + 25 Soul Chests + 250 Diamonds
  • Top 1% = Top 5% soulstone rewards + 30 Soul Chests + 500 Diamonds + 1 Liche Finger
  • Rank 25 - 11 = **Picking Rewards! Pick Any of the Undead Heroes to get 100 of their soulstones. Other Rewards: 35 Soul Chests + 750 Diamonds + 1 Liche Finger + 1 Pocket Protector
  • Rank 10 - 6 = **Picking Rewards! Pick Any of the Undead Heroes to get 125 of their soulstones! Other Rewards: 40 Soul Chests + 1,000 Diamonds + 2 Liche Fingers + 1 Pocket Protector
  • Rank 5 - 3 = **Picking Rewards! Pick Any of the Undead Heroes to get 150 of their soulstones! Picking Rewards #2! Pick Any of these Items to get 2 of them!
    *Pocket Protector*Liche Finger*Ring Of The Squirrel*Liger Balm*Extreme Fad Diet
    Other Rewards: 45 Soul Chests + 1,250 Diamonds
  • Rank 2 = Rank 5 - 3 picking rewards, 50 Soul Chests + 1,500 Diamonds
  • Rank 1 = Rank 5 - 3 picking rewards, 65 Soul Chests + 2,000 Diamonds +
    Picking Rewards! Pick Any of these Special Skins: *Shushy the Clown*Rag Doll*Zombie Prince*Peppermint Paintjob

REASONS FOR SUCH GENEROSITY?

  • You can get a flip ton of points just from campaign farming and stalling out. just a lot. Soul Chests go with the theme, and hey, I've opened up like 15 soul chests as a F2P player at once and it didn't really affect me all too much.
  • Soulstones? I gave a lot, yes, but most players already have those 5 star heroes. Soulmart tokens? Everyone would have an abundance of them already. Have fun with some extras.
  • Diamonds? Top spenders usually have like 10k diamonds. You could get 1,000 diamonds in the matter of 5 days or so if you're in Platinum. Plus, another way of getting them.
  • Items I explained in Zombie Fighter's contest.
  • Picking Rewards? A new thing in contests! Just like picking rewards in war.
  • I agree, this has some flaws. I'm just tired right now, tell me some ways to improve and I'll change it.

Thursday, March 16, 2017

Hero Concept: Quetzal

Original Idea and drawing by @Kasei
I had slight trouble with this o3o, and I'm not sure whether it's the product you would've wanted @Kasei
But it was really fun to make!!!

Quetzal

(Idle Animation: Somewhat like Spikey Dragon's I suppose?]

:star: :star: hero

A derpy mid-line hero who spits fire at his foes, knocks them back, and explodes!

Quetzal Quotes:

"It's so derpy it's adorable, and deadly!" - Burnt Unstable Understudy

"*Happy Flails, *Communicating Flails, *Flail Flail Flail" - Quetzal and Doppleganger

"I bet he lives in Flailadelphia... HAHAHA!" - Centaur of Attention

Damage Hero

Basic Attack: Magic Damage, Fire Damage
Primary: Intellect
Trait: Dragon, Tasty

Core Stats Growth per Level:

Stars:
1 star: Strength: 4.0 Agility: 3.5 Intellect: 2.8
2 star: Strength: 5.0 Agility: 4.0 Intellect: 4.4
3 star: Strength: 6.0 Agility: 4.5 Intellect: 6.0
4 star: Strength: 7.0 Agility: 5.0 Intellect: 7.6
5 star: Strength: 8.0 Agility: 5.5 Intellect: 9.2

Where to Obtain

  • Expedition Shop (First Month of Release)
  • Elite Campaign Chapter 24??? (After Month of Release)

White Skill: "Incendiary Poot"

(Concept Art: Tiny Little Pooty Fires)
(Animation: Flails his little arms, making fire explode from his facial orifices.)

Flails his small little arms, making fire explode from his facial orifices, spreading 7 flaming poots across the enemy line. Each poot that lands on an enemy hero deals X magic damage. Poots that land on the battlefield are left there until walked upon by an enemy hero. If an enemy hero walks on a flaming poot, that hero is burned for 5 seconds. Burning enemies take Y magic damage per second and deal 20% less damage. (P.S. 50% chance for poots to land on the field instead of an enemy hero)

  • X = 50 + 200% x skill power + 15 x skill level
  • Y = 10 + skill power + 5 x skill level
Damage Type

  • Fire Damage
  • Magic Damage
  • Damage Over Time

Green Skill: "Flailing Flames"

(Concept Art: Dancing Flames)
(Animation: Flails his arms and breathes out a burning twirly breath for 3 seconds. Confused foes have a twirly star halo thing above them like what happens when a character gets a concussion in a cartoon.)

Flail Flail! Flails his arms for 3 seconds, breathing out a twirly rainbow breath (that reaches at least towards mid-line from Quetzal's would be position) that confuses all foes hit for 6 seconds (3 seconds during the duration of the breath and 3 seconds after) and deals X magic damage. Confused foes walk back and forth, back and forth without being able to do anything. Guaranteed to confuse foes levels Y or lower.

  • X = 50 + 125% x skill power + 10 x skill level
  • Y = Skill Level
Damage Type:

  • Magic Damage
  • Fire Damage

Blue Skill: "Whoosh!"

(Concept Art: Gust Of Wind)
(Animation: Raises his wings, a flurry of winds rush through the enemy line as he flaps them.)

Once an enemy reaches melee range of Quetzal, he raises his wings and gusts the enemies away to their mid-line position. Guaranteed to gust foes levels X or lower. After being activated once, this skill will activate again after every 7 seconds.

  • X = Skill Level
Damage Type:

  • Knockback

Purple Skill: "Explosive Orifices"

(Concept Art: Explosions!)
(Animation: As his animation triggers, an explosion appears from his nostrils.)

Boom Boom! Whenever Quetzal activates Incendiary Poot, his orifices explode fire! The explosion (reaches to enemies in melee range) causes X magic damage and sends them flying back! His special and basic attacks also now deal splash damage.

  • X = 400 + skill power + 50 x skill level

Orange (Legendary Skill): "NYOOM"

(Concept Art: Explosive Spinning)
(Animation: Somewhat like Corgi's, but in one place.)

Activating his special causes him to spin around like an explosive tornado, constantly exploding (The purple skill will inflict damage every second, not every millisecond) and shooting out flaming poots for X seconds (Flaming poots will shoot out every 2 seconds).

  • X = 3 + 0.05 x skill level

Legendary Quests

Stage 1: "CHOCOLATE!!!” - Sacrifice 100 Melty Chocolate Bars.

Quest Dialogue:

*Flails *Flops *Flail Flail” - Quetzal

Awwwwwww Oh my god it's so adorable!!!!!!” - Unstable Understudy

"Yeah sure, ok." - Electroyeti

"Ugh, Electroyeti, do you have no heart?? Look at him!" - Unstable Understudy

"Maybe I $@#%ing don't!" - Electroyeti

"*Sad Flailing, *Hungry Flailing" - Quetzal

"Awhhh you're hungry aren'tcha?? Let's have Electroyeti get you some chocolate!" - Unstable Understudy

"#@%&? I never agreed to that!?" - Electroyeti

"Too bad, this is to compensate for your rude behavior!" - Unstable Understudy

"#@%&ing.... fine. How many bars you want?_" - Electroyeti

"I think 100 will suffice!" - Unstable Understudy

"100?? What the #@%$??? That's way too much!" - Electroyeti

"Yeah, like your dumb cussing everyday! Get to it!" - Unstable Understudy

"...." - Electroyeti

Stage 2: “No Cursing War” - Win 30 Hard Mode Expedition battles using Quetzal and Unstable Understudy, but not Electroyeti.

Quest Dialogue:

#@%$ing $#@% $#$@....” - Electroyeti

Electroyeti! You need to stop cussing in front of Quetzal!” - Unstable Understudy

I do what I $#@%ing want, lady!” - Electroyeti

"Well I'm gonna go wage some fun fights in the Expedition while you mope around here cussing all day. Aren't you ready for battle, my big derpy poot poot!?" - Unstable Understudy

"*Flails Happily" - Quetzal

"$#@% off." - Electroyeti

Stage 3: “No Profanity For Crying Out Loud!” - Defeat three Elite Campaign stages where Electroyeti is the boss 3 times in a row in each stage using Quetzal and Unstable Understudy in one day. Only counts if you win.

Quest Dialogue:

"Are you back from your little #@$%ing trip with that #$@%ing thing?" - Electroyeti

ELECTROYETI! I said no profanity in front of Quetzal! And he's not a thing, you blundering oaf!” - Unstable Understudy

Do I #@$%ing care??” - Electroyeti

"We'll make YOU care! By beating you up in the Elite stages 3 times! 3 times for as many cussing words you just used in front of him!" - Unstable Understudy

"#@&%ing christ, woman!" - Electroyeti

Finished Quest Dialogue:

"Have you learnt your lesson yet???" - Unstable Understudy

"Yes, lady.. *grumble grumble" - Electroyeti

Notable Gear Requirements:

  • Melty Chocolate Bars
  • Hippy Glo Sticks
  • Unicorn Pukes

Tuesday, March 14, 2017

Contest Concept: Zombie Fighters

I even did your first contest. Because I like variation within my posts.
Too bad Gree won't implement this due to my excess amounts of rewaaaaards. :wink:

Overview

Get the rare Zombie Prince skin for Zombie Squire and a WHOLE lot more by winning hard mode expedition battles with the undead!
Contest ends in: 2d 12hr

Points

Note: Hard Mode Expedition Battles or Higher Difficulty
  • Win One Hard Mode Expedition Battle using Zombie Squire - 7,000 points
  • Win One Hard Mode Expedition Battle using Raging Revenant - 7,000 points
  • Win One Hard Mode Expedition Battle using Plague Mogul - 7,000 points
  • Win One Hard Mode Expedition Battle using Skeleton King - 7,000 points
  • Win One Hard Mode Expedition Battle using Bone Dragon - 7,000 points
  • Win One Hard Mode Expedition Battle using Spectral Drake - 7,000 points
  • Defeat Hard Mode Expedition - 50,000 points

Progress Rewards

  • 120,000 Points = 3 Soul Chests
  • 420,000 Points = 1,000 Bazaar Tokens + 1 Soul Chest
  • 1,240,000 Points = 5 Soul Chests + 30 Soulless Lich Lord soulstones
  • 1,640,000 Points = 3,000 Bazaar Tokens + 3 Soul Chests
  • 2,000,000 Points = 50 Soulless Lich Lord soulstones + 5 Soul Chests

Rank Rewards

  • Top 75% = 1 Soul Chest + 125 Bazaar Tokens
  • Top 50% = 2 Soul Chests + 250 Bazaar Tokens
  • Top 25% = 3 Soul Chests + 500 Bazaar Tokens
  • Top 10% = Gnarly Necromancer + 5 Soul Chests + 1,000 Bazaar Tokens
  • Top 5% = Gnarly Necromancer + 10 Soul Chests + 2,000 Bazaar Tokens + 1 Dead Eye
  • Top 1% = Zombie Prince skin + Gnarly Necromancer + 15 Soul Chests + 4,000 Bazaar Tokens + 2 Dead Eyes
  • Rank 11 - 25 = Zombie Prince skin + Gnarly Necromancer + 20 Soul Chests + 5,000 Bazaar Tokens + 2 Dead Eyes
  • Rank 6 - 10 = Zombie Prince skin + Gnarly Necromancer + 25 Soul Chests + 6,000 Bazaar Tokens + 2 Dead Eyes + 1 Liche Finger
  • Rank 3 - 5 = Zombie Prince skin + Gnarly Necromancer + 30 Soul Chests + 7,000 Bazaar Tokens + 2 Dead Eyes + 2 Liche Fingers
  • Rank 2 = Zombie Prince skin + Gnarly Necromancer + 35 Soul Chests + 8,000 Bazaar Tokens + 2 Dead Eyes + 2 Liche Fingers + 1 Liger Balm
  • Rank 1 = Zombie Prince skin + Gnarly Necromancer + 50 Soul Chests + 10,000 Bazaar Tokens + 2 Dead Eyes + 2 Liche Fingers + 2 Liger Balms
Am I being too generous? Well. Here are my reasons for such.

  • So many rewards? 7 in total for Ranks 1 and 2. But hey, pretty balanced enough, and if you're a top player who spent a flip ton of money and time to get Ranks 1 or 2, I'm pretty sure you deserved it.
  • Soul Chests are practically a pun in this one. (Soulless Lich Lord) I remember there was a time when they gave out like 50 of these in a contest.
  • 1% gets Zombie Prince skin? Well why not! They gave out the free Snow Giant skin in progress rewards two times!
  • Bazaar Tokens, it's actually proportionate to the present contest. 10,000 bazaar tokens for Rank 1. Plus, everythings costly as heck in the Bazaar Shop. 25,000 tokens for a skin? No Thank You!
  • Gnarly Necromancer, it's a one star hero. Come on. I even put it as sign-in. Free hero to anybody who didn't get him! 7 free soulstones if you already have. It's not that crazy of a reward.
  • Dead Eyes, Liche Fingers, and Liger Balms? Look. Everyone needs Dead Eyes and Liger Balms nowadays. Liche Fingers? Ehhhh. Good for the lower servers and levels. Sandwich scrolls are hard to come by for me. But why 3 different items and 2 of each? That's for top prize. Only one players gets it. And hey, who doesn't want them? Top 5% gets a Dead Eye? Too much for you?
  • P.S. Items are Halloween themed. But I'm not sure about Liger Balm.
  • By the way, I wouldn't lower the rewards for lower servers. s11 doesn't have the items? Well they get to keep them until they do.
Progress Rewards?

  • FREE Soulless Lich Lord? That's for if you get top progress. And hey, they did this with Genie once.
Only 2,000,000 for top prize? I made my calculations and as a F2P player like myself, I can get a maximum of 2,300,000 points from this. Some of the heroes I put for point-gaining I wouldn't even be able to use due to me not having worked on them. So I made it in a way that us F2P players can obtain it. (But not all.)

Hero Concept: Soulless Lich Lord

Original Idea by @Home_Brew_Geek.
Refined by yours truly.

Soulless Lich Lord

(Concept Art: Red Headed Lich with a crown.)
(Idle Animation: Movement like this, *note that the art isn't for this Lich5)

:star: :star: :star: hero

"Ancient redheaded master of prolonged unlife. He has stolen many souls to take the place of the one 
he never had. (I'm a ginger, so this isn't racist.)"

Soulless Lich Lord Quotes:

"Redheaded breaded dreaded shedded threaded bedded behea-" - Centaur Of Attention

"Not someone who'll overthrow me... but someone the same as me. In other words, a rival..." - Skeleton King twiddling his skeletal thumbs once more

"Radheaded.... totally sick!" - Groovy Druid

Control/Pet Hero

Basic Attack: Physical Damage, Necrotic Damage
Primary: Agility
Trait: Unstable

Core Stats Growth per Level:

Stars:
1 star: Strength: 3.5 Agility: 2.5 Intellect: 1.2
2 star: Strength: 4.0 Agility: 4.0 Intellect: 2.4
3 star: Strength: 4.5 Agility: 5.5 Intellect: 3.6
4 star: Strength: 5.0 Agility: 7.0 Intellect: 4.8
5 star: Strength: 5.5 Agility: 8.5 Intellect: 6.0

Where to Obtain

  • Soul Chest (First Month of Release) (Heh... Puns)
  • Elite Campaign (After Month of Release)

White Skill: "Say Hello To My Little Friend"

(Concept Art: Undead Rising)
(Animation: Raises his staff. The staff is empowered with purple magic, which seeps into the ground, causing the undead ally hero to rise up from the ground (hands first, hands pushed on ground to support their get up).)

Summons a random undead ally from your hero roster that is Level X. Only one undead ally can be on the field at one time.

  • X = Skill Level
Undead Ally information:

  • The undead ally hero's rarity is matches the rarity of Lich Lord's.
  • The undead ally hero can only use their special and basic attack.
  • The level of their special is the same as their level.
  • The undead ally hero's runes are the same as Lich Lord's.
  • The undead ally hero's stats and damage output would be the same as their real ally hero's stats and damage output if they were the same rarity and level as the undead ally.

Green Skill: "Gingervitus"

(Concept Art: Gingervitis)
(Animation: Stretches his hand outward. Souls are stolen from the enemy heroes. (Kinda))

Your souls are mine! Haha! Steals the souls of all opponents on the field, draining X energy and staggering them. Lich gains a fourth of the energy drained. Guaranteed to stagger foes levels Y or lower.

  • X = 50 + 1.25 x skill level
    (200 energy per each enemy. Not so bad. From 5 enemies maximum, that'll give Lich 250 energy. ¯_(ツ)_/¯ Kinda took a lot of thinking out for this one. Please critique this. +Added Stagger because taking souls makes me feel like the target would stagger.)
  • Y = Skill Level

Blue Skill: "Like a Redheaded Stepchild"

(Concept Art: Red Hair)
(Animation: Raises his hand. Red essences appears on his hand and the targeted hero.)

Inflicts X physical damage to a redheaded enemy or the enemy with the most red pixels. If there's more than one redheaded enemy, then the enemy with the most red pixels.

  • X = 500 + 150% x basic damage + 25 x skill level
Redheaded Enemies: (No racism intended)

  • Bardbarian
  • Roller Warrior
  • Crimson Witch (You know, it'd feel like she has red hair.)
  • Groovy Druid? (I can't tell)
Red Pixel enemies (including skins) (In order from the one with most red pixels and the one with the list)

  • Empress of Pain
  • Snap Dragon
  • Super Snap
  • Crimson Witch
  • Goddess of Love
  • Human Warchief
  • Little Helper
  • Master Thief
  • Gymnast
  • Peppermint Paintjob
  • Dressed for Battle
  • Spirit Wolf
  • Admiral Rot Beard
  • Orcfather
  • Dungeon Man
  • Wild Satyr
  • Space Beard
  • Mistress Manicure
  • Wood Elf Champion
  • Goblin Trio
  • Razor's Edge Totem
  • Ragin' Goth
  • Don't Hate The Satyr, Hate The Game!
  • Roller Warrior
  • Darker Dracul
  • Dark Dracul
  • Zombie Squire
  • Shinobi Spanx
  • Love Dwarf
  • Reaper Dragon
Did I miss any? :confused:
Please tell me if I did.
Also please tell me if you disagree with this order.

Purple Skill: "All That Is Unholy"

(Concept Art: Ehhh... Someone help me.)

All undead ally heroes and minions gain X energy per second.

  • X = 15 + 0.4375 x skill level
    (All to get it to exactly 50. More than shaman's, but his affects all allies.)

Orange (Legendary Skill): "Soul Sapper"

(Concept Art: Souls)

Saps the souls from his enemies bodies, bit by bit. At the start of battle, all enemies take X physical damage for 10 seconds. Each time a foe is damaged, Lich gains 20 energy. (Affected by River Runes)

  • X = 300 + 25% x basic damage + 5 x skill level

Legendary Quests

Stage 1: "To Learn Magic” - Sacrifice one Wizardry For Idiots.

Quest Dialogue: (Soulless Lich Lord has a ghastly voice in my view)

I'd like to learn some dark magic to aid me on my journey to collect souls...” - Soulless Lich Lord

Dude, I'm betting the Wizardry for Idiots guide can help yuh.” - Gnarly Necromancer

"It's rad, I've tried it, although I was kinda offended when it called me an idiot." - Gnarly Necromancer

"I will give your advice a try. I am unable to be offended due to the fact I have no soul and therefore no feelings." - Soulless Lich Lord

Stage 2: “Soul Stealing Spree” - Steal 25,000 energy in one day from enemies. Only counts if you win.

Quest Dialogue:
The book worked wonderfully. I thank you.” - Soulless Lich Lord

No problem dude.” - Gnarly Necromancer

I'm off to practice my soul stealing skills. I shall drain the a mass of 25,000 energy from my victims today.” - Soulless Lich Lord

"Totally radical if you do it. Wish ya luck." - Gnarly Necromancer

Stage 3: “A Fool That Needs To Be Taught” - Defeat an Elite Campaign stage where Skeleton King is the boss 3 times in a row using Soulless Lich Lord and Gnarly Necromancer.

Quest Dialogue:

"AHA! I have found you wretches!" - Skeleton King

YOU! You, the one who plans to overthrow me! And YOU. The one who rivals me!” - Skeleton King

What? I haven't even heard of yuh at all? Who the hell're you?” - Gnarly Necromancer

"You haven't WHAT? I am the king of all skeletons, the Skeleton King!" - Skeleton King

"And you, gnarly bastard, is planning to overthrow me! Along with that wretched king beside you!" - Skeleton King

"I have not followed a word, other than the word "king". You wish to duel me? Very well." - Soulless Lich Lord

"Wait I didn't... oh well, that'll do just fine! I'll stomp you like the bug you are!" - Skeleton King

"Dudeeee. Not cool language right there. Fix your #@$% up before I make you. Too late, I will." - Gnarly Necromancer

"But you just, I didn't even...???? And a two on one isn't fair at all!" - Skeleton King

"You asked for it, dude. Prepare for a beating!" - Gnarly Necromancer

Finished Quest Dialogue:

"*grumble grumble" - Skeleton King

"Next time, stay out. Keep your !@$%ing lang clean bro." - Gnarly Necromancer

"..." - Soulless Lich Lord

Notable Gear Requirements:

  • Necronomicons
  • Liche Fingers
  • Laser Gear
  • Soul Puppet
  • Tomes
  • Pocket Protectors
Same as Gnarly.
But a Liche Finger is a must, hehehe.