Legendary Quests Guide

Legendary Quest Guide for up to 2.13

A full update on the soon-coming 2.13 update. Quests in alphabetical order. Any information on the quests I don't have would be ton...

Saturday, May 13, 2017

Crazy Concepts: 4 and 5 “Star”ting Heroes! *Edited

I really couldn't get this outta my head.
I don't expect this to be implemented at all! In fact, such a change would be pretty heavy and it would require serious programming!
It's just fun to write this stuff y'know.

I CAN MAKE BALANCED STUFF I SWEAR

i wasn't near the beer either go away ;-;

Ever wonder about spiking the limits when it comes to heroes?

How about heroes that start as 4 or 5 stars, to begin with!

Mega Heroes, or something like that!

These "mega" heroes would be stronger than most heroes and pretty unique. 

Instead of taking only 1 slot and breaking the game with these heroes like Archer or Mogul, they would take in an extra slot.

4 star mega heroes would take in 2 slots, 5 star mega heroes would take in 3 slots.

It's like some other games y'know, Brave Frontier, Dokkan Battles n' stuff. For balancing.

You could only have a maximum of 4 heroes to use in a battle when using 1 "4 star mega hero", 3 when using 1 "5 star mega hero", and so on. Just do the math :wink:

Note! The slot costs for the mega heroes do not change when evolving.

WOAHHHHHHH WAIT A SECOND, maybe we can have Invokus or Aurum or Venusia as a mega-hero, since y'know that Invokus in that SUPER true authentic, legit screenshot of the game is a hero right? :wink:

Here's a concept to start off with!

Mega-Hero Concept: Galvanized Golem



:star::star::star::star::star: hero
Size Comparison: 2/3's the size of n' Titan.

Mega Power!: Magic Infused Lightning Rod: Immune to all Magic Attacks, all Magic Attacks are redirected towards G-Golem. Each time he absorbs Electrical Magic Damage, he gains 100 energy.

A god-like wondrous golem. Tank of all tanks, he shines a shimmering smash upon his enemies. Although his immense size brings him to rival giants, it does cost a smaller team.

Quotes:

"______" - Gaping Centaur Of Attention

"I would arm-wrestle that Gold Giant any day! I'd even share a drink withim! ....What? What do you mean how can I talk!? Go tell that to the dog, it ain't a human either and it speaks English perfectly fine." - Galvanized Golem

Hero Type: Tank

Basic Attack: Physical Damage, Electrical Damage, Bashing Damage

Primary Stat: Strength

Trait: None (Light Metal)

Core Stats Growth per Level:

Stars:
1 star: None
2 star: None
3 star: None
4 star: None
5 star: Strength: 20.0 Agility: 10.0 Intellect: 7.5

Where to Obtain:

  • Found rarely amongst any modes (even PvP) as a reward. (5 or 10 soulstones will be given)
(You need 180 of G-Golem's soulstones to summon him)

Onto the good stuff. Insert Long Over Exaggerated Names Here

White Skill: "Groundbreaking Fatality"

(Concept Art: Like a ground shockwave)

Hephaestus empowers him! Vast amounts of energy leak out from within, flowing into his hands. After receiving all of the energy (which takes about 5ish seconds with no screen freeze), he shakes the Earth with numerous groundbreaking claps! The force stuns all enemies for 3 seconds and deals X true damage.

After activating this skill, a timer goes off for 3 seconds. Activate the skill again and again to deal the clap during the duration! You can tap the skill for a maximum of 12 times before expending all of his energy.

On defense, G-Golem will activate the skill 6 times during the duration (Twice every second).
  • X = 100% basic damage + 0.146% x skill level
Damage Type:
  • True Damage

Green Skill: "Power Gone Haywire"

(Concept: Lightning Bolts)

Releases the X% of the magic damage he absorbed out as true damage onto nearby foes. Stored magic damage resets every time this ability is activated. If any electrical magic damage was absorbed, the released true damage will stun foes.

  • X = 25% + 0.2083% x skill level
Damage Type:

  • True Damage
  • Electrical Damage

Blue Skill: "Hard, Hard Metal"

(Concept Art: Shining Metal)

Melee attacks on G-Golem hurt the assaulter too. The attacker receives X% of the damage dealt from their melee attacks.

  • X = 25% + 0.15% x skill level

Purple Skill: "The Resistance Grows Stronger"

(Concept Art: G-Golem shining brightly, facing the camera)

Shrugs off attempts on his life. He ignores every third attack that he would take, including disables and debuffs.

The shining metal body he has also has a high chance of X% to reflect ranged attacks.

  • X = 75% + 0.1875% x skill level

Orange (Legendary) Skill: "Metaldown Failure"

(Concept Art: A tear (insert you were the chosen one meme here))

Each time an ally dies, grief overcomes G-Golem, immobilizing him. It takes 5 seconds for him to recover, but after his recovery, he becomes enraged with vengeance. He charges the foe that killed his ally, dealing X physical damage, and singles the foe out. He attacks twice as fast and deals Y% more damage to that foe. Enragement lasts for a maximum of 10 seconds.

  • X = 250% x Basic Damage
  • Y = 60% + 1% x skill level

D E E P L Y
I N H A L E S

EDIT: TIME FOR A BUFF APPARENTLY

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