Legendary Quests Guide

Legendary Quest Guide for up to 2.13

A full update on the soon-coming 2.13 update. Quests in alphabetical order. Any information on the quests I don't have would be ton...

Tuesday, May 23, 2017

Hero Concept: Eerie Elf


dDDUDun DUN DUN
BET YOU THOUGHT IT WAS GONNA BE A DIFFERENT KINDA ELF HUH
YEAH THAT'S RIGHT

CHRISTMAS IN THE NEAR SUMMER

Eerie Elf

:star: hero

Midline hero who presents heaven to allies... and hell to the enemies. Can turn bad effects into good.

Eerie Elf Quotes:

"Majestic, but weird. Probably not fitting as a servant." - Pixie Queen

"Hallelujah." - Eerie Elf

Hero Type: Support
Basic Attack: Physical Damage, Bashing Damage
Primary Stat: Agility
Trait: Unstable, Tasty

Core Stats Growth per Level:

Stars:
1 star: Strength: 2.0 Agility: 3.5 Intellect: 2.0
2 star: Strength: 3.0 Agility: 5.0 Intellect: 2.5
3 star: Strength: 4.0 Agility: 6.5 Intellect: 3.0
4 star: Strength: 5.0 Agility: 8.0 Intellect: 3.5
5 star: Strength: 6.0 Agility: 9.5 Intellect: 4.0

Where to Obtain:


  • Bazaar (Because he's Bizarre) Shop

White Skill: "Presents In Paradise"

(Concept Art: Santa Claus)

Santa Claus and his reindeer come crashing past enemy heroes through a cloud that Eerie Elf summons. Santa Claus's sleigh and reindeer deal X physical damage. For each enemy hit, Eerie Elf heals for that much.

  • X = 100% x basic damage + 1.25% x skill level
Damage Type:


  • Physical Damage
  • Bashing Damage

Green Skill: "A Gift To The Poor!"

(Concept Art: Present)

Heals the ally with the lowest health and grants that ally a random positive effect. (Movement Increase Buff or Stat Buff is by 25%)

Blue Skill: "It's Coal For You!"

(Concept Art: Coal)

Tosses a chunk of coal the foe with the highest health. The coal explodes on contact, dealing X magic damage to the foe and nearby allies. The targeted foe also receives Y extra damage based on its max health.

  • X = 150 + 100% x basic damage + 15 x skill level
  • Y = 5% of opponent's max health + 0.2% x skill level
Damage Type:

  • Magic Damage
  • Bashing Damage

Purple Skill: "Collateral Healing"

(Concept Art: Flying Present)

Basic Attacks that pass through allied heroes also heal those allies for X health.

  • 100% x basic damage + 0.3125% x skill level

Orange (Legendary) Skill: "Every Cloud Has A Silver Lining!"

(Concept: Cloud)

Draws a silver lining from the cloud he summons from his skill, "Presents In Paradise".
Turns all negative effects on allies into positive effects or amplifies negative effects on enemies by X. 50% for each option.

Negative Effects to Positive Effects -

  • Stuns: Stuns turn into Stun Immunity for the rest of the stun duration. (I couldn't think of anything else. Anyone got any ideas?)
  • Silences: Skill Power amplified by 50% for the rest of the silence duration.
  • Blinds: Basic Damage amplified by 25%, accuracy amplified by 50% for the rest of the blind duration.
  • Charms: True Damage amplified by 100% for the rest of the duration. (True Damage and Charms are scarce, and Charms have a low duration.)
  • Movement and Attack Speed Impairment: Movement and Attack Speed increased by the percentage of the original reduction.
  • Certain Damage Increases Against Allied Heroes: (Yeti Conductivity, Assassin's Mark. Does not include passives like Spirit Wolf or Hydra.) X Type Damage reduced by the original increased damage on ally heroes.
  • Damage Over Time: Allies are healed for the remaining duration of the DoT based on the original damage of the DoT.
  • Stat Decreases: X stat increased by the amount originally reduced by enemy heroes.
  • Energy Reduction DoT: (Applies to only Bone Dragon and Void Wyvern) Energy Increased for the duration of the energy drain.
Amplified Negative Effects:

  • Duration for negative effects without damage or reduction in stats are increased by 50%
  • Percentage of damage or stat decrease increased by 50%
This skill does not stack. It only comes into play when negative effects are active on allies or non-amplified negative effects are active on enemies.

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